AI Insights · Timothy · April 2024
Top 5 2D Anime Games Performance in the US for Q1 2024
In Q1 2024, the top 5 2D anime games in the US exhibited diverse trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance.
In Q1 2024, the top 5 2D anime games in the US, spanning both iOS and Android platforms, demonstrated varied performance trends. Drawing from Sensor Tower's data, we can observe the weekly downloads, revenue, and active user patterns for these popular titles.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a significant peak in weekly revenue, reaching around $2.5M in the week of February 19. Weekly downloads spiked at 35.3K during the same week, while weekly active users fluctuated, starting the quarter at 301K and ending at 261.7K.
Hero Wars: Alliance by Nexters Global LTD experienced steady weekly revenue, peaking at approximately $1.1M in the last week of March. Weekly downloads began at 114.4K but declined to 44.3K by the end of the quarter. Weekly active users saw a slight decrease from 194.9K to 149.5K throughout the period.
Mars Era Limited's Isekai:Slow Life showed consistent weekly revenue, hitting a high of $828K in the final week of March. Weekly downloads started at 40.9K and gradually decreased to 29.9K. However, weekly active users grew steadily from 156.1K to 190.8K over the quarter.
Fate/Grand Order (English) by Aniplex Inc. saw its highest weekly revenue at approximately $2.3M during the first week of January. Weekly downloads declined from 21.9K to 3.4K by the end of March, and weekly active users saw a downward trend, starting at 194.2K and ending at 145.5K.
Fire Emblem Heroes by Nintendo Co., Ltd. maintained steady weekly revenue, with a peak of $548K in the last week of January. Weekly downloads remained relatively low, peaking at 4.4K in the final week of March. Weekly active users started at 196.2K and slightly decreased to 173.4K by the quarter's end.
For more detailed insights and data, visit Sensor Tower.